In case of direct confrontation, lock your camera on the monster and jump whenever it starts a "red charge". From very early on in Star Wars Jedi: Fallen Order, you’ll see chests and doors that require something called a scomp link to open, according … In the first piston chamber you'll find a Crate with the Lightsaber Material Durasteel. It is worth using the Force slow here and thus provide more time to move to the next safe point. This is the first planet you will reach after the prologue of the game. Several optional activities have been unlocked on board, but the only mandatory step is to interact with the map of galaxy. Go right to find a door you’ll be able to open later if you have Force Push. There’s also a broken looking door you can destroy when you have Force Push. When you regain control of Cal aboard the Mantis, walk to the front of the ship and talk to Cere. You’ll be charged by a new creature on the other side so deal with it and then move on where you’ll receive a new holomap objective as you reach an area full of Stormtroopers. Walkthrough for Crash Site zone with Crash Site Map on planet Zeffo in Star Wars Jedi Fallen Order with location of Puzzles, Secrets, Chests, Databank Force Echoes, Stim Canisters, Encrypted Logs, Force Essence, Life Essence and Terrarium Seeds, Enemies and Legendary Beasts to Scan for Tactical Guide. Swing on the rope and jump to a new rock shelf. After that there will be a double Rope jump and some troopers to deal with. Walkthrough Return to Zeffo. Head towards a large structure visible in the distance. In the case of the last block you have to slow it down when it withdraws in order to climb on it (picture above). Along the way Cal will have to solve puzzles, jump on platforms, fight with monsters, and defeat various types of Stormtroopers. GamesRadar+ is supported by its audience. On the right of this area is a fan you can Force Slow to reach a Force Echo, and a cave you can go through to see an Empire ship leave. Select a Zeffo planet from it and hold down the start button to travel to that location. Do not try to bounce or block fired rockets, although you can slow them down with the Force. Head down the ice slide and use the Rope at the end to reach the pistons in the mountain you saw earlier. Current page: When you walk over a narrow beam, you will encounter Scazz monsters, although eliminating them shouldn't cause much trouble. Familiar Locales Head towards a hill occupied by the Stormtroopers and eliminate them all. Along the way you will find a switch. You will be in a location with moving blocks that can crush Cal. We’ll need to clean the ruins of enemies. It’ll be dark so use your Lightsaber as a torch and look for a stone bridge to the left go over to to find a Force Echo. Star Wars Jedi Fallen Order walkthrough - Stim location, Zeffo To the right of the Force Echo is a beam that will lead around to some Climbable … Crash Site chests locations map. The current destination is the Weathered Monumentregion, where holomap displays a large green passageway that can be unlocked. The first example in Star Wars Jedi: Fallen Order is … Go to the Captain's Bridge and wait until Greez asks you to sit on the right seat. In General, you can collect 43 boxes and 14 secrets here. You'll be above the Meditation Point in the previous area and there’s a Shortcut rope you can cut to link the two paths. © There’s a big water-cooled engine that you need to turn on in order to open a door. Further crossing involves climbing a rope and moving through by using a pipe. Finally, you will reach the Abandoned Village. Now look for a passage to the left as you face the Storm Door and head through the narrow gaps at the end. There will be a commander among them, who is better at melee combat and is able to parry some of your attacks, among other things. They are easier to avoid than other enemy creatures because of their poor eyesight. When you’re ready, pick the planet Zeffo as your next destination from the Holotable. Remember that in the case of enemies using blasters, the best tactic is to deflect the bullets with a lightsaber. Only then swing and make a jump that should result in a successful catch. Star Wars Jedi: Fallen Order is a game about exploration, and it also happens to have laser swords. Star Wars Jedi Fallen Order guide, walkthrough, Finding the entrance to the Eilram's Tomb. Despite living a long time ago in the galaxy, the ancient Zeffo constructed sophisticated mausoleums for their sages. Go through the village killing the Stormtroopers and when you reach some stairs look right for another porch by a red door frame you can climb up to reach a Crate on a rooftop with the Outfit Material Guardian. Around it there is a raging wind (it is the so-called eye of the storm) and your attempt to reach the central facility will result in a clash with one of them. When you do, the water that cools it will become electrified, preventing you from reaching said door. There, you will find first Stormtroopers. Beware of the monster lurking in one of the darker rooms. Walk over the pipe connecting the buildings and jump to the roof of the next building. Check the Crate on the left for a Mantis Paint Job Starfighter before taking the Rope to the ice slide down. On this page of our guide to Star Wars Jedi: Fallen Order you will find a detailed description of the visit on the planet Zeffo which takes places in the second chapter of game. Star Wars Jedi: Fallen Order Maps & Walkthrough. Use the force slowdown power on it so you can jump on one of the blades. On one of the platforms you can stop it when it is in an inclined position, which would allow you to reach the meditation point shown in the picture. Go to the Captain's Bridge and wait until Greez asks you to sit on the right seat. Climb the ledge leading to a door. There will be some more Stormtroopers to take care of before you do anything else. When you purchase through links on our site, we may earn an affiliate commission. Here, Cal will find himself in the Tomb of Eilram to prove himself as a Jedi. Move towards the rotating mechanism that runs in high speed. You will receive a verification email shortly. Use Mantis spacecraft to visit the planetZeffo again. NY 10036. You have to pass a short ice downhill slide and make a flawless jump towards the hanging rope. The opening of Star Wars Jedi Fallen Order is a linear run through Bracca, the ship scrapping world Cal Kestus lives and works on. Ultimately, you will reach a new location guarded by the Stormtroopers. Use the Meditation Point and make a note of the pillar at the back of the space with an animal on it as there’s a Terrarium Seed you can scan on top. Star Wars Jedi Fallen Order Gameplay Walkthrough Part 1 - FIRST 1.5 Hours!! At the top you can turn left to find a Crate with the Lightsaber Material Copper then turn around and go the other way, follow the metal gantry, over a small jump to a switch that’ll turn the lights on. There is also a fallen pillar here BD-1 wants to scan for Databank entry [Zeffo: Zeffo Culture #7]. It’s a Metroidvania game, which means you’ll … Deal with them and then look for the steps leading away (the big ledge leads to a door that’s locked from the otherside for now). To the left of the area as you come in is a Scomp Door you can open once you have the Scomp Link, inside is a Lightsaber Switch Duty and Resolve 2. You’ll be attacked by some monsters when you land so kill them and had up the path, through the arch into Weathered Monument. Walkthrough Welcome to Zeffo. Furthermore, it wouldn't be advisable, because opponents on Dathomir are very strong and hard to defeat. Full exploration of the ruins is not required and would be impossible due to lack of appropriate skills. 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Deal with them and reach a place where you can start sliding down an icy path. The more difficult moments of the descent are jumping into a hanging rope and jumping over the abysses, which have to be initiated at the last possible moment. Ultimately, you must select a path that leads to the hill. Inside you'll find a Life Essence, then keep going, up the ledge to come out the door you saw a moment ago. Star Wars Jedi fallen Order Stim location, Imperial Dig Site When you make the landing Force Push the door at the end of the beam and then head in for a … There are four Rocket Launcher Troopers around the area, two Scout Troopers, a Storm Trooper Commande… On this page of our guide to Star Wars Jedi: Fallen Order you will find a description of the battle with the mandatory story-related boss - AT-ST walker.This battle takes part in the final part of Chapter 2, when you try to leave the Zeffo planet. The main character will return to the Mantis spaceship - after all things have been done on Bogano. A cutscene will be displayed which depicts the landing on Zeffo. It’ll be dark again so use your lightsaber to see. Head up and grab the Terrarium seed from the pillar that was mentioned earlier. In the pillar directly under the Meditation Point there’s a door you need Force Push to open that contains a Force Echo but you’ll come back to that later with the story. Copyright © 2000 - 2021 GRY-Online S.A. for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games. You will have to hang on it in order to avoid the tanks blocking your way through. You are not permitted to copy any image, text or info from this page. Jedi Fallen Order has a lot of collectibles, and many will require a revisit of previous areas. Star Wars Jedi Fallen Order Chapter 2 Zeffo To rebuild the Jedi order you need to find this ancient tomb in Zeffo but keep your eyes open as Empire is already here before you. You can't descent the bridge at the current stage of the game. Two ropes were hung over the precipice. Jump to it, swing and land on the far rock shelf. A few more jumps will get you out of the village. There’s also a Force Echo on the left, and a Scomp Door on the right that creates a shortcut to a later location once you can open it. You’ll encounter it on Zeffo, in the Broken Wing area. Use Force Slow to stop the flying rocks and then head into the chamber with the ball. Run along the new wall leading to the meditation point. Reach a new place where you have to slide down through an icy path. While the guide is in progress the collectibles may not be complete. On this page of our walkthrough we have described only the route to the Tomb of Eilram. Then turn left and reach the meditation point. The next part of the crossing involves frequent running on the walls. The first proper puzzle section in Star Wars Fallen Order comes on Zeffo, the second planet you’ll explore. You have to go through the cave and once again it is useful to light the area with a lightsaber. After you've dealt with him, enter an unlit building. Broken Wing electricity puzzle is one of the challenges in Star Wars Jedi Fallen Order. A cutscene will be displayed which depicts the landing on Zeffo. The water mill is an obstacle on the way to the village, but this machinery will help you to get to the other side. Look for the orange edge on the right side that you can grasp and get to the roof of one of the buildings. That will get you inside the Zeppho statue. Come out and go to the larger Derelict Hanger to find a Crate with Poncho Material Bravo in it and a door locked from the otherside. The best tactic when battling Stormtroopers equipped with electric batons is to parry their attacks. Zeffo is the safer option, and it’s more in line with the game’s story. Look for a small outcrop in the middle you can reach if you stop second moving turbine at an angle. You'll have to drop down below the beam to pass the tanks and at the end you'll find a Rope you can use to get to an ice slide. At the top you’ll access a Zipline back down to where you opened the door. At the bottom you’ll follow a path via some Wall Runs, into a room where some creatures will attack you. Scan the prey the Scazz were fighting over to add them to the Tactical Guide (Empire #3: Stormtrooper [1/17]). When you catch the first one, make sure you turn perfectly towards the other rope. No worries, there are a few spots on Zeffo where we’ll be able to use it. Leave the hanger and head up the the ramp to the left and over the beam - you’ll see some creatures eating a dead Stormtrooper. Walkthrough Zeffo Underground. Go through the piston caves again to get back and then head up the path to the Meditation Point. Jump over the nearest Stormtrooper. The door on this roof will open if you approach it and lead through to a Meditation Spot,  and a door to open as a Shortcut to the hanger. Star Wars Jedi Fallen Order walkthrough: Kashyyyk, Star Wars Jedi Fallen Order walkthrough: Zeffo pt 3, Star Wars Jedi Fallen Order walkthrough: Zeffo pt 4, Imperial Dig Site. Please deactivate your ad blocker in order to see our subscription offer, The best TV for PS5 and Xbox Series X: get the best experience on next gen consoles, Star Wars Jedi Fallen Order walkthrough: Zeffo pt1, Star Wars Jedi Fallen Order walkthrough: Bracca and Bogano, Star Wars Jedi Fallen Order walkthrough: Zeffo pt2 The Tomb of Eilram. Start button to travel to that location platform to descend in to the left of the you... Their attacks blasters, the water that cools it will become electrified, preventing you from reaching said.... 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