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Your world is made and you're finally in the world! Throws three at once, with shorter range and higher velocity. May be it should be nerfed in the next version. Ignores gravity, moves through walls, and builds up crystal shards as it travels. the more stealth you have the more your damage and crit chance are increased, and if you build it up to full you can unleash a strike which has unique effects depending on the weapon. Throws three gravity-ignoring teeth with heavy knockback. Generally this mod attempts to change your playstyle from blindly spamming attack to carefuly aim each shot. Rogue damage is completely separate from Throwing damage and will not be changed back. There is a problem though, you're mod breaks fist weapons from the WeaponsOut mod, just thought I'd let you know, hi i decided to make a character with rogue build and i see your mod so i tried it out, after playing couple of minutes and see this damage, is this supposed to happen or is this a bug ? Homes in on the nearest target after hitting an enemy. I also use Luiafk unlimited combat buffs, Profaned Rage Potions, Holy Wrath Potions, Yharim's Stimulants, and the Draconic ElixirTerraria is an action-adventure sandbox platformer game developed by Re-Logic. Travels farther and strikes targets twice. Seriously. Rogue projectiles explode into homing souls. It may not display this or other websites correctly. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register. Rogue attacks inflict Poisoned, Venom, and releases toxicclouds. also, kelvin catalyst isnt that great for bosses, but its a great weapon for events and farming for stuff, Thanks! Show more Terraria 2011 Browse game Gaming. Rogue critical chance is increased by 6% and all stealth strikes only consume 75% of the player's maximum stealth. Calamity Mod Wiki is a FANDOM Games Community. For a better experience, please enable JavaScript in your browser before proceeding. Crabulon, and Slime Gods concept art for a calamity mod related major project I am working on. You are using an out of date browser. 1.4.4.3, still crashes with luiafk menus. If you're playing on the Draedon update for some ungodly reason, this guide should still be helpful to you!). Thanks for the reply! +20 maximum stealth, mobile stealth regeneration accelerates while not attacking, stealth strikes have a 100% critical strike chance, stealth strikes only spend 50% of the player's max stealth, 6% increased rogue damage and rogue critical strike chance. Not just that my summon damage is boosted too like that. Can you guys give me a list of decent pre hard mode - early hardmode weapons? 1/15 (6.67%) chance for enemies hit to drop 1-3 gold coins. Emits a larger explosion which releases more bees. Throws every star in the stack at once, all of which pierce indefinitely. It deals 60% damage of the projectile that spawned it. Rogue weapons are weapons belonging to the Rogue class. +20 maximum stealth, 6% increased rogue damage, and rogue critical strike chance. 11. Increases stealth regeneration by 30% while standing and 20% while moving. Bounces off of 2 walls, exploding on the third. I've supported this mod. Explodes on contact with enemies, pierces more, and explodes on contact with blocks. also the paladin hammer weapons are very good stopgaps to hold you over until you get homing/pen weapons. many Rogue weapons will have unique and powerful effects, but these are hard to pull off sometimes. +0.5% rogue damage (+0.67% per point at max stealth), +13.33% rogue damage / +100% rogue damage / +133.33% rogue damage. Do you have any tips to improve my experience playing rogue? Creates damaging afterimages which spawn in greater quantity as the original scythe hits more enemies. If I disable your mod I can create and apply the intrinsic and it seems to stick while your mod is active, but creating it doesn't work while both are running. Faster homing and dust particles releasing in their path. Is less affected by gravity, pierces much more, and gains 20% extra damage for each enemy hit up to a max of 200%. * Rogue weapons deal 50% less damage to npc in normal mode but x2 damage as stealth strike. Same: it looks like you use outdated version of Calamity. Releases several plague bees upon shattering. Most accessory effects that trigger on stealth strike hits (like sparks created from stealth strikes while wearing Electrician's Glove) can only be triggered a maximum of 5 times per stealth strike. I have the most recent version. Travels faster and releases several sparks as it flies. then you can make the Pwnhammer into the Pwnagehammer, a rogue weapon (note: there's also a melee variant, so check the . Terraria Calamity Rust and Dust 1.4.5 Best Rouge Class Loadouts and Setups! 10% increased movement speed and stealth generates 20% faster while moving. Grants a small chance to evade attacks in a blast of darksun light that inflicts extreme damage, evading an attack grants full stealth and has a 20s cooldown. 5 days ago. its just a better combination than luiafk when it comes to unlimited potions. Releases a larger and longer-lasting explosion. Hey, I don't know if this is a mistake on my end, but I've come across a couple weird bugs using this. Contents Throws a powerful rainbow knife that has a chance to cut the player's health in half on hit. Im kind of new to modding and wanted a challenge, so this really helped. They are usually thrown from the player, and may fall to the ground, return to the player, or disappear into the air. Causes a Shaderain cloud to spawn above hit enemies. Reduces enemy aggression. As a bonus, your aggro will be very low, which in theory would be great for multiplayer boss fightsexcept that you still have to dodge all the projectiles, and most people are playing Calamity solo at this point anyway. The following stats are what are granted when at maximum Stealth, listing the lowest max of 10, a typical player's max of 150 (Auric Tesla armor and an Eclipse Mirror), and the highest possible max of 200 (Auric Tesla Armor, Eclipse Mirror, Dark God's Sheath, Silencing Sheath, and Ethereal Extorter).Note that once at maximum, every point counts toward +0.67% rogue damage instead of +0.5%. Dodging something while invulnerable causes full stealth to be gained. Causes the player to spin around, creating a large fire aura. Normally, cadance overrides lifeforce for balance reasons but the unlimited version that luiafk provides ignores this restriction, thus giving 20% more hp that it should. This makes the "Throwing/Rogue" Class very weak compared to the others classes in Terraria. Stealth decreases when the player uses items or weapons, regardless of whether or not they are moving. Hello, this is just a normal player from Terraria. Rogue stealth generates 15% faster while moving. When I'm not lazy i'll do just that. I'm more into Cities Skylines now so I'm not sure when I continue developing this. Increases melee and rogue critical strike chance by 5%. So i am somewhat new to calamity and my english is not that good so can anyone explain to me how rogue works? This is multiplied after defense so result is the same for projectiles that hit multiple times per shot vs projectiles that hit one time but with greater damage. 16 tmodloader and that i have 2022 version, Yeah man reliance is trash I agree, usually what I do is get 30 of mana regen pots then turn them into the unlimited variant via luiafk so I just need to stop shooting for like 4 secs to regen all my mana back lol, @Vultinar I've definitely tried to play mage (both in vanilla and calamity) but I just never have any fun with it. This item will only be visible in searches to you, your friends, and admins. Releases several spikes in all directions as it travels. Hopefully this guide will help you out! Ignores gravity, bounces more violently, and releases streams of slime as it travels. Stealth strikes only expend 50% of the player's max stealth, 6% increased rogue damage and increased rogue critical strike chance. Depending on the armor worn, the maximum Stealth value can vary between 50 and 130, though it is able to be boosted further through the use of accessories. Im a veteran to Terraria, but super new to Calamity. Homes in after ricocheting, gaining 20% increased damage per ricochet. Throws three at once with higher velocity. If piercing, it heals 5% of the second hit's damage, and does not heal for subsequent hits. 5% increased rogue damage. Today I will show you the strongest endgame weapon in calamity!. Press J to jump to the feed. Grants 4 defense and 10% movement speed. For every point of Stealth, the player becomes slightly more transparent (this will not affect the player if they are near a town NPC, and can be disabled via configuration options), and the following stats are granted. All three spears home more aggressively, ignore tiles, and pierce more. The best reforge for these weapons is Flawless. It deals 80% damage of the projectile that spawned it. . Creates a large shockwave after hitting an enemy which inflicts the Crush Depth debuff. Causes a row of twenty identical, non-homing blades to rain from the sky. . Perhaps you even just want to know the basics of how calamity progresses? Rogue weapons may be consumable, in which they can typically be picked back up after impacting enemies or blocks, or non-consumable, which may be used infinitely without cost or drops.Timestamp:0:00 - Intro0:06 - Shattered Sun0:16 - Hell's Sun0:25 - Sylvan Slasher0:46 - Lunar Kunai1:03 - Wave Pounder1:19 - Ghoulish Gouger1:27 - Celestial Reaper1:38 - God's Paranoia1:51 - Cosmic Kunai2:11 - The Reaper2:23 - Elemental Disk2:36 - Molten Amputator2:58 - Sealed Singularity3:11 - Jaws of Oblivion3:22 - Profaned Partisan3:30 - Bloodsoaked Crasher3:44 - Eradicator4:01 - Stellar Contempt4:10 - Hypothermia4:21 - Tarragon Throwing Dart4:29 - Alpha Virus4:43 - Valediction4:56 - Executioner's Blade5:11 - Galaxy Smasher5:20 - Toxicant Twister5:36 - Utensil Poker5:45 - Deific Thunderbolt5:58 - Empyrean Knives6:13 - Time Bolt6:23 - Nanoblack Reaper6:41 - Night's Gaze6:50 - Deep Sea Dumbell7:01 - Infernal Spear7:14 - Eclipse's Fall7:25 - Celestus7:36 - Scourge of The Cosmos7:45 - Phantasmal Ruin7:54 - Penumbra8:04 - Illustrious Knives8:17 - Supernova8:33 - The Final Dawn9:02 - Triactis' True Paladinian Mage-Hammer of Might9:12 - Plasma Grenade9:23 - Scarlet Devil9:39 - OutroJoin my Discord Server: https://discord.gg/DZKtVwqFor more info, check: https://calamitymod.gamepedia.com/Rogue_weapons Music used in this video: Starbound OST - Cygnus x1#Terraria #CalamityTerraria is an action-adventure sandbox platformer game developed by Re-Logic.Play Terraria Now:Steam (PC) : https://store.steampowered.com/app/105600/Terraria/GOG (PC) : https://www.gog.com/game/terrariaAndroid : https://play.google.com/store/apps/details?id=com.and.games505.TerrariaPaid\u0026hl=eniOS : https://apps.apple.com/us/app/terraria/id640364616The Calamity Mod is a large content mod for Terraria which adds many hours of endgame content and dozens of enemies and bosses dispersed throughout the vanilla game's progression. In other words, it's a class designed for a different game that's played in a different way. Leaves a trail of lingering flowers as it travels. Moves faster and explodes into 4 extra bubbles. Tier 1 - Sunken Sea Schematic - Available after Hive Mind/Perforators, Tier 2 - Planetoid Schematic - Available after one mechanical boss, Tier 3 - Jungle Schematic - Available after Plaguebringer Goliath, Tier 4 - Underworld Schematic - Available after Providence, the Profaned Goddess, Tier 5 - Ice Schematic - Available after Devourer of Gods. 12. r/CalamityMod. Accessories and armor can be used to augment rogue damage output, and generic 'damage' buffs still increase a Rogue's damage. Creates two extra flame pillars on both sides of the original. This class utilizes a new Stealth mechanic that has synergy with Rogue-specific armor sets and weapons. in chronological order, this is what i used for revengeance: Prismalline, Kelvin Catalyst or Spear of Destiny, Corpus Avertor, Cranium Smasher or Fallen Paladin's Hammer. Releases additional light and dark shards. It initially takes exactly 3 and 9 seconds of inactivity to achieve full Stealth while standing still and moving respectively, though this can be significantly shortened with certain accessories. I've done a few builds, and there will be more terraria building videos to come! Thrown dagger pierces infinitely, lasts longer and summons petals on enemy hits. My loadout is: Dedalus armor, rogue emblem, skyline wings (working on it), frostspark boots, deific amulet, and obsidian shield (working on it). Emits a large electric field that releases lightning into enemies within. If you are interested feel free to extract this mod (source is included) and fix it yourself. Additionally goes much further. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register. Sticks into the target and releases damaging bubbles that float upwards. The Rogue is a new class added by the Calamity Mod. Otherwise, Throwing Class and Rogue Class will be seperated. Press Q to consume 25% of the player's maximum stealth to perform a swift upwards/diagonal dash which leaves a trail of plagued clouds. Still, it can be a lot of fun, and adds variety. The Rogue class is largely developed, with content spread throughout the game. To efficiently play through the game as a Rogue in the beginning of the game, just before the first boss, you will need to have enough resources and a couple of houses. +20 maximum stealth and 15% increased stealth regeneration. Causes a Crimson cloud to spawn above hit enemies. Releases homing urchin spikes in its path. Can you please add a config to enable/disable different features? Creates a tall pillar of fire on enemy hit. Stealth strikes have +10 armor peneration and heal for 1 HP. Stealth strikes summon sparks on enemy hits. Because of this, I wanted to try out the rogue class to get a new experience. I still keep it even after moon lord for aoe things. Enemy aggro towards the player is reduced. The rogue class utilizes a unique Stealth mechanic granted by its armors, and makes use of thrown rogue weapons. Pierces more enemies and create a larger explosion. This knife acts as a boomerang, ignores immunity frames and pierces indefinitely. Releases Molten Globs as it travels. Causes the shuriken to behave like a boomerang. Fabsol, please make an existing arena spawn in the dungeon I am begging you), but there is a rare Rogue weapon called the. do you have a list of damage changes for the weapons? I have not done much with calamity rogue class at all so I don't know if this is any good, though once I do some more calamity thing then I'll know. Spear clones similarly home onto enemies, and fade away over time. Rogue accessories and armor will not boost throwing damage nor critical strike chance. The stealth bar is also really annoying to fill as its hard to not attack when bosses are constantly attacking you with insane damage projectiles (especially post ml), So far in calamity ive played through with rogue, mage and couple hpurs ago I just finished my summoner run. The Bandit Npc gives you a massive variety of powerful Rogue items and weapons, so go to her whenever you kill a major boss for new items.