If no conditional expression is given, it is equivalent to specifying true. Upon a successful match, the matching case will have its contents executed. Returns a reference to the current AudioTrack instance for chaining. You will also need to specify a .link-visited style that defines the properties visited links should have. Because the style markups use the same tokens to begin and end each markup, the same style cannot be nested within itself. Registers the passage as a VTT passage. Note: Global event triggered as the first step in closing the dialog when Dialog.close() is called. Strings localization object. This method has been deprecated and should no longer be used. This should not be done lightly if your audio sources are on the network, as it forces players to begin downloading them. It consists of one or more right angle brackets, each additional one beyond the first signifying a level of nested blockquote. Note: Twine1/Twee: Required. Returns whether the autosave is available and ready. In SugarCube, discreet arguments passed to a macro are separated by spaces instead of commas. See the :passagestart event for its replacement. Returns the string with its first Unicode code point converted to upper case. Expired moments are recorded in a separate expired collection and can no longer be navigated to. Note: In case you needed to do more than simply load the save, you may do something like the following: Returns a save as a serialized string, or null if saving is not allowed within the current context. Returns whether playback of the playlist has been paused. If its return value is falsy, the save is disallowed. Click the Formats button in the right sidebar of Twine. Prior to SugarCube v2.10.0, the strings localization object was named strings. Returns the given number clamped to the specified bounds. private browsing modes do interfere with this. Warning: Note: Returns an array of the story metadata store's keys. you'll need to call the Setting.save() after having done so. Tip: Creates a list of single-use passage links. Aside from general syntax, SugarCube macros do not use hooks, separate arguments differently, and don't allow other macros to be passed as arguments. Copy the following URL and paste it into the Add a New Format tab of the Formats menu, from Twine2's sidebar. The default foreground and background colors are set here. Returns whether a Passage object referenced by the given title exists. Tip: For accessibility reasons, it's recommended that you wrap each <> and its accompanying text within a element. Completely removes the UI bar and all of its associated styles and event handlers. Generally, you would use this for data that does not change and should not be stored within story variables, which would make it part of the history. This macro should be invoked once following any invocations of <> and <>, if any <> definitions used the copy keyword, for which you want the loading screen displayed. Note: Story variables are a part of the story history and exist for the lifetime of a playthrough session. Tip: If you need that kind of information from the dialog itself, then you may use the :dialogclosing event instead. For the template that should be used as the basis of localizations, see the locale/l10n-template.js file @github.com. Returns a reference to the current temporary variables store (equivalent to: State.temporary). Returns a reference to the current AudioRunner instance for chaining. Config.macros.typeSkipKey, Config.macros.typeVisitedPassages, <> Events. State API. To simply add a delay to the dismissal of the loading screen to hide initial flashes of unstyled content (FOUC)e.g., style changes and page reflowsyou do not need to use this API. Attaches event handlers to the selected tracks. Returns a reference to the UIBar object for chaining. Returns the description of the passage, created from either an excerpt of the passage or the Config.passages.descriptions setting. Returns a reference to the dialog's content area. The active passage's tags will be added to its data-tags attribute (see: Passage Conversions). See the _args special variable for its replacement. This setting has been deprecated and should no longer be used. The active passage's tags will be added to its data-tags attribute and classes (see: Passage Conversions). When the story is restarted by SugarCube rather than refreshed via the browser, the playthrough session, if any, is not loaded. Used for pre-passage-display tasks, like redoing dynamic changes (happens before the rendering of each passage). See: Gets or sets the mute state for the master volume (default: false). Comments used within passage markup are not rendered into the page output. Load and integrate external JavaScript scripts. Returns a reference to the current AudioRunner instance for chaining. older versions of Twine2 used a icon for the same purpose. This is only really useful when you want to invoke a macro for its side-effects and aren't interested in its output. See Fullscreen API for more information. See Also: Creates a single-use link that deactivates itself and replaces its link text with its contents when clicked. Your project's JavaScript section (Twine2: the Story JavaScript; Twine1/Twee: a script-tagged passage) is normally the best place to call importScripts(). Note: Intended to allow authors to easily wrap their custom object types (a.k.a. Configurable, see Config.passages.start for more information. Selects all internal link elements within the passage element whose passages are not within the in-play story historyi.e., passages the player has never been to before. Those that bundle SugarCube v2: Any series of Twine2 with a version 2.1. Warning: Gets or sets the playlist's repeating playback state (default: false). Creates a text input box, used to modify the value of the variable with the given name, optionally forwarding the player to another passage. It will not work unless the output of the function is assigned or used in some way. If you need to run the same code on multiple passages, consider using the PassageDone special passage or, for a JavaScript/TwineScript solution, a :passagedisplay event instead. Note: . Interrupts an in-progress fade of the currently playing track, or does nothing if no fade is progressing. Happens after the rendering of the incoming passage. In that case, unless you need to dynamically determine the destination passage within the < > body, <> is unnecessary as < > already includes the ability to forward the player. As a basic working definition, non-generic object typesa.k.a. The function is invoked each time the .processText() method is called. This setting exists because it's unlikely that you'll ever want to actually perform an assignment within a conditional expression and typing = when you meant === (or ==) is a fairly easy to mistake makeeither from a finger slip or because you just don't know the difference between the operators. Does not currently remove the track from either groups or playlists. Evaluates the given expression and compares it to the value(s) within its <> children. Adds the value on the right-hand side of the operator to the current value on the left-hand side and assigns the result to the left-hand side. Hides the loading screen, if no other locks exist. Warning: You will, very likely, never need to use State.current directly within your code. The strings API object has been replaced by the l10nStrings object. Sets story $variables and temporary _variables based on the given expression. Track event triggered when playback is stopped after .stop() or .stop() is calledeither manually or as part of another process. This method has been deprecated and should no longer be used. Assigns the value on the right-hand side of the operator to the left-hand side. Note (Twine2): Dialog API. In SugarCube, you would instead simply prefix the selectors of your styles with the appropriate tag-based selectorse.g., either [data-tags~=""] attribute selectors or class selectors. When using Twine1/Twee, it is strongly recommended that you use only a single stylesheet tagged passage. Returns a reference to the current AudioRunner instance for chaining. Acquires a loading screen lock and returns its ID. If you've removed/hidden the UI bar, a construct like the following will allow you to toggle the views on and off: Note: However, I've tried to use elements in these arrays, like this: $y=$z [0] [2] and it doesn't seem to work. The default cursor is the block element character Right Half Block (U+2590) and it has no default font or color styling. Creates a link that navigates forward to a previously visited passage. Stops playback of the track and forces it to drop any existing data. Returns whether, at least, the track's metadata has been loaded. To delete all current watches, click the button. If multiple passage titles are given, returns the lowest count (which can be -1). See Tweego's documentation for more information. Temporary variables do not become part of the story history and only exist for the lifetime of the moment/turn that they're created in. Arrays are a collection of values. Like in Harlowe, some SugarCube macros accept expressions and others accept discreet arguments. If you wish to use custom backgrounds, either simply colors or with images, then you should place them on the body element. > Title says it all. Repeatedly executes its contents. Deprecated: predisplay tasks have been deprecated and should no longer be used. For example: Determines whether the output of the Wikifier is post-processed into more sane markupi.e., where appropriate, it tries to transition the plethora of elements into elements. To jump to any moment/turn within the available history, select the moment/turn from the Turn select field. The entire Options systemMenuOptions special passage, options special variable, and associated macroshas been scrapped for numerous reasonsit was always a hack, required copious amounts of boilerplate code to be useful, etc. Note: To enable test mode, use the test option (-t, --test). Returns whether the engine is processing a turni.e., passage navigation has been triggered. If there were errors, an exception is thrown. The autosave feature is occasionally confused with the playthrough session feature, but they are in fact distinct systems. The DOM ID of the story, created from the slugified story title. If no name is given, resets all settings. Selects all external link elements within the passage elemente.g., links to other pages and websites. And feedback from the folks over at the Twine Games Discord Server. A side effect simply means that the evaluation of the expression modifies some state. All of the specified callbacks are invoked as the wrapper is invokedmeaning, with their this set to the this of the wrapper and with whatever parameters were passed to the wrapper. You will also need some CSS styles to make this workexamples given below. Instead, use either the built-in functions random() & randomFloat() or the State.random() method, if you need direct access to the PRNGsince it returns a call to either Math.random() or the seedable PRNG, as appropriate. Returns a reference to the Dialog object for chaining. The Config.audio.pauseOnFadeToZero setting (default: true) controls whether tracks that have been faded to 0 volume (silent) are automatically paused. Creates a single-use link that deactivates itself and prepends its contents to its link text when clicked. The value(s) within each case are compared to the result of the expression given to the parent <>. Creates a multiline text input block, used to modify the value of the variable with the given name. Macro handlers are called with no arguments, but with their this set to a macro (execution) context object. Due to various limitations in its design, if you're using Twine2 as your IDE/compiler, then it is strongly recommended that you do not create more than a few media passages and definitely do not use large sources. Zorkish Sugarcube 6. See Guide: Media Passages for more information. Because of the additional HTML elements added by the debug views, some nested markup and selectors may be broken. SimpleAudio API. Object that authors/developers may use to set up various bits of static data. This means that some code points may span multiple code unitse.g., the character is one code point, but two code units. Shorthand for jQuery's .on() method applied to each of the audio elements. SugarCube SugarCube is a free (gratis and libre) story format for Twine/Twee. Cannot delete tracks solely under the control of a playlist. Doing so allows interactions with the text to also trigger its <>. SugarCube is available in two major versions: the current 2.x series and the legacy 1.x series. Warning: Returns whether the history navigation was successful (should only fail if the offset from the active (present) moment is not within the bounds of the full history). You cannot obtain data about the closing dialog from the dialog itselfe.g., title or classeswhen using the :dialogclosed event, as the dialog has already closed and been reset by the time the event is fired. Note: See the .flat() method for its replacement. String: The expression yields a string valuee.g.. In mobile browsers, playback volume is controlled by the device hardware. They are defined via the Template API. Returns a new array filled with all Passage objects that pass the test implemented by the given predicate function or an empty array, if no objects pass. See Also: Outputs a copy of the contents of the selected element(s). Displays the loading screen until all currently registered audio tracks have either loaded to a playable state or aborted loading due to errors. See the :passagerender event for its replacement. The seed is automatically included within saves and sessions, so this is not especially useful outside of debugging purposes. For normal projects, authors are encouraged to continue to use the StoryInit special named passage. Anything from a number to a series of characters can be stored in a variable. API members dealing with the history work upon either the active momenti.e., presentor one of the history subsets: the full in-play historyi.e., past + futurethe past in-play subseti.e., past onlyor the extended past subseti.e., expired + past. See Also: Terminates the execution of the current <>. See the .includesAll() method for its replacement. Renders the selected passage into the target element, replacing any existing content, and returns the element. Happens before the rendering of the incoming passage. an array holding the names of the days of the week) on a story variable, it should be stored on the SugarCube setup object variable instead. Deprecated: A save operation details object will have the following properties: Deletes all currently registered on-save handlers. Note: The equivalent SugarCube code works a bit differently: SugarCube does not terminate the parsing of the calling passage, so some care is required when calling <>. SugarCube provides a variety of functions and methods that may be used instead, and standard JavaScript functions and methods may also be used. String values will still be accepted for further releases of v2, however, switching to an array is recommendede.g., the string value, This method has been deprecated and should no longer be used. Returns a reference to the current AudioTrack instance for chaining. Additionally. Executes its contents if the given conditional expression evaluates to true. Displays the loading screen until all currently registered audio has either loaded to a playable state or aborted loading due to errors. This series is intended for. When used to set the shuffle state, returns a reference to the current AudioList instance for chaining. Twine2: Not special. Multiple <> macros may be set up to modify the same variable, which makes them part of a radio button group. This method has been deprecated and should no longer be used. Note: StoryInit is run, as always. Mobile browsers can be fickle, so saving to disk may not work as expected in all browsers. Not everyone has This setting has been deprecated and should no longer be used. sugarcube-2: macros: customMacroName: container: true anotherOne: {} If using *.twee-config . May be called with either the link text and passage name as separate arguments, a link markup, or an image markup. Returns the number of moments within the past in-play history (past only). Payload objects have the following properties: The macro's definitioncreated via Macro.add(). NOTE: You do not call this manually, it must be called by the change event handler of an element. SugarCube preserves the state of the story as it's being played in a number of ways to both prevent the loss of progress and allow players to save stories. Deletes the audio track with the given track ID. Deletes all currently registered on-load handlers. Causes any output generated within its body to be discarded, except for errors (which will be displayed). Returns the number of turns that have passed since the last instance of the passage with the given title occurred within the story history or -1 if it does not exist. Randomly removes the given number of members from the base array and returns the removed members as a new array. See Guide: Media Passages for more information. The Fullscreen API comes with some built-in limitations: Returns the current fullscreen element or, if fullscreen mode is not active, null. Return the named macro tag's parents array (includes the names of all macros who have registered the tag as a child), or null on failure. For example: A better solution, however, would be to use a backquote1 (`) expression, which is really just a special form of quoting available in macro arguments that causes the contents of the backquotes to be evaluated and then yields the result as a singular argument. Loading is done asynchronously at run time, so if the script must be available within a tight time frame, then you should use the Promise returned by the function to ensure that the script is loaded before it is needed. Outputs a string representation of the result of the given expression. See Also: Creates a radio button, used to modify the value of the variable with the given name. As a consequence, you cannot use them directly within a passage to modify elements within said passage, since the elements they are targeting are still rendering, thus not yet on the page. Shorthand for jQuery's .off() method applied to each of the audio elements. Returns the total number of available slots. Used to populate the story's banner area in the UI bar (element ID: story-banner). As you can see, Harlowe creates a deep copy/clone of its non-primitive data types each time they're modified. Starts playback of the track and fades it between the specified starting and destination volume levels over the specified number of seconds. The Share dialog only displays linksspecifically, anything that creates an anchor element (). Instances of the Passage object are returned by the Story.get() static method. This is not necessarily the same as the current state of the story: because moment creation is tied to passage navigation, changes that occur between one passage navigation and the next are not part of the current moment and will not be preserved by a moment until the next navigation, when the next moment is created. ended and pause for information on somewhat similar native events. Note: There are two primary branches of Twine2 as far as SugarCube is concerned: Regardless of the version of Twine2 you're using, follow these instructions to install a local copy of SugarCube v2: Note: See Story API for more information. Unless localized by use of the <> macro, any story or other temporary variables used within widgets are part of a story's normal variable store, so care must be taken not to accidentally either overwrite or pick up an existing value. Similarly, if the directory is sugarcube-2, then the name of the .py file within must be sugarcube-2.py. If multiple passage titles are given, returns the lowest count. Returns whether both the slot saves and autosave are available and ready. Temporary variables were added in v2.3.0. Deletes the specified on-save handler, returning true if the handler existed or false if not. Arrays have many built-in methods and other features, and SugarCube adds many more. The config API has been renamed Config for better consistency with the other APIs. SugarCube. <> does not terminate passage rendering in the passage where it was encountered, so care must be taken to ensure that no unwanted state modifications occur after its call. Functions, including statici.e., non-instancemethods, due to a few issues. Widget contents string (only inside block widgets). Determines whether the <> macro returns an error when the = assignment operator is used within its conditionale.g., <>. Adds a playlist with the given list ID. This is a collection of tips, from how-tos to best practices. A data type refers to the "type" of data a variable is holding, such as a number, a string, an array, or anything else. When used to set the mute state, returns a reference to the current AudioTrack instance for chaining. Object Name: SugarCube.State.active.variables [How to find variables and manipulate them for people who don't know how to] Type the object name 'SugarCube.State.active.variable' into the console and press enter. Returns a new array consisting of the flattened source array. Prepends one or more unique members to the beginning of the base array and returns its new length. See the <> macro for its replacement. Passage names have passage- prepended to their converted forms and are converted both into IDs and classes depending on how the passage is usedan ID for the active passage, classes for included (via <>) passages. Deprecated: .one() in the jQuery API docs for more information. Deprecated: See the .includesAny() method for its replacement. Generates no output. Deprecated: Valid values are the name of the property being animated, which causes the outgoing passage element to be removed once that transition animation is complete, or an integer delay (in milliseconds), which causes the outgoing passage element to be removed once the delay has expired. Returns the AudioTrack instance with the given track ID, or null on failure. You must, generally, use them with an interactive macroe.g., < > macrothe <> macro, or within the PassageDone special passage. Loop variables are perfect candidates for the use of temporary variablese.g.. To ensure that line-breaks end up where you want them, or not, extra care may be required. See the Save.onLoad.add() method for its replacement. Note: Warning: Elements that are already part of the page, on the other hand, present no issues. Once initialized, the State.random() method and story functions, random() and randomFloat(), return deterministic results from the seeded PRNGby default, they return non-deterministic results from Math.random(). If you want to return to a previously visited passage, rather than undo a moment within the history, see the <> macro or the previous() function. Gets or sets the playlist's volume mute state (default: false). See Save API for more information. Returns whether the history navigation was successful (should only fail if already at the end of the full history). Returns a reference to the current jQuery object for chaining. The debug bar (bottom right corner of the page) allows you to: watch the values of story and temporary variables, toggle the debug views, and jump to any moment/turn within the history. Should the history exceed the limit, states will be dropped from the past (oldest first). Collects tracks, which must be set up via <>, into a group via its <> children.